"Any card—so long as it exists—has a power that is needed."

JC, aka GymLeaderLance99 or GLL99 or Lance99. 32|He/Him|NYC. I fansub GX, work on dub/sub comparisons for 5D's (and GX eventually), and have various other projects going. Expect a mix of YGO stuff (and a little ZeXal and SEVENS [which I'm slowly watching]), with some occasional randomness.Duel Links ID: 537-542-930 | Master Duel ID: 999-767-712
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  • darkshadowduelist:

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    OCG: PHANTOM RAGE

    these booster throwbacks are becoming more and more interesting.

    PHRA-JP001

    Raiders’ Wing

    Level 4 DARK Winged Beast Effect Monster

    ATK 0

    DEF 2000

    (This card is also always treated as a “The Phantom Knights” card and a “Raidraptor” card.)

    You can use the (1)st effect with this card’s name only once per turn.

    (1) If this card is in your hand or GY: You can detach 1 material from a DARK Xyz Monster you control; Special Summon this card, but banish it when it leaves the field.

    (2) An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect.

    – Cannot be targeted by an opponent’s card effects.

    PHRA-JP002

    Phantom Knights’ Stained Greave / The Phantom Knights of Stained Greaves

    Level 3 DARK Warrior Effect Monster

    ATK 1200

    DEF 600

    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.

    (1) If a “The Phantom Knights” monster is Special Summoned to your field: You can Special Summon this card from your hand, then you can increase this card’s Level by 1.

    (2) You can banish this card from your GY; Special Summon 1 “The Phantom Knights” monster from your hand, except “The Phantom Knights of Stained Greaves”, then you can increase its Level by 1.

    PHRA-JP003

    Phantom Knights Tear Scale / The Phantom Knights of Tear Scale

    Level 3 DARK Warrior Effect Monster

    ATK 600

    DEF 1600

    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.

    (1) You can discard 1 card; send 1 “Phantom Knights” card from your Deck to the GY, except “The Phantom Knights of Tear Scale”.

    (2) If another “Phantom Knights” card is banished from your GY, and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.

    PHRA-JP004

    Raid Raptors – Heel Eagle / Raidraptor – Heel Eagle

    Level 3 DARK Winged Beast Effect Monster

    ATK 700

    DEF 700

    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.

    (1) If the only monsters you control are “Raidraptor” monsters (min. 1): You can Special Summon this card from your hand.

    (2) You can banish this card from your GY, then target 1 “Raidraptor” Spell/Trap in your GY; add it to your hand.

    Raid Raptors – Strangle Lanius / Raidraptor – Strangle Lanius

    Level 4 DARK Winged Beast Effect Monster

    ATK 1600

    DEF 1100

    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.

    (1) If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

    (2) If an Xyz Monster you control has a material attached that was originally a DARK Xyz Monster: You can target 1 Level 4 or lower “Raidraptor” monster in your GY; Special Summon it, but its effects are negated.

    PHRA-JP041

    Arc Rebellion Xyz Dragon

    Rank 5 DARK Dragon Xyz Effect Monster

    ATK 3000

    DEF 2500

    Xyz Materials: 3 Level 5 monsters

    You can use the (2)nd effect with this card’s name only once per turn.

    (1) This Xyz Summoned card cannot be destroyed by card effects.

    (2) You can detach 1 material from this card; you cannot declare attacks for the rest of this turn, except to have this card attack, also this card gains ATK equal to the combined original ATK of all other monsters on the field, then, if this card has a material attached that was originally a DARK Xyz Monster, negate the effects of all other face-up monsters on the field.

    PHRA-JP051

    Rank-Up-Magic – Phantom Force / Rank-Up-Magic – Phantom Knights’ Force

    Quick-Play Spell

    You can activate only 1 card with this card’s name per turn.

    (1) During the Main Phase: Banish any number of DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon, from your Extra Deck, 1 “The Phantom Knights”, “Raidraptor”, or “Xyz Dragon” Xyz Monster that is N Rank(s) higher than that target, by using that target as the material (N = the number of monsters banished to activate this). (This is treated as an Xyz Summon. Transfer that target’s materials to the Summoned monster.) For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.

    PHRA-JP068

    Raiders’ Unbreakable Mind

    Continuous Trap

    (This card is also always treated as a “The Phantom Knights” card and a “Raidraptor” card.)

    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.

    (1) If you Xyz Summon a monster by using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it.

    (2) If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 “Rank-Up-Magic” Spell directly from your Deck or GY.

    PHRA-JP069

    Raid Raptors – Phantom Claw / Raidraptor – Phantom Knights’ Claw

    Counter Trap

    You can activate only 1 card with this card’s name per turn.

    (1) When a monster effect is activated: Detach 1 material from a DARK Xyz Monster you control; negate that activation, and if you do, destroy it, then, if the material you detached to activate this card was originally a “The Phantom Knights”, “Raidraptor”, or “Xyz Dragon” card, 1 “Raidraptor” Xyz Monster you control gains ATK equal to the original ATK of the monster destroyed by this effect.

    • 3 years ago
    • 159 notes
    • #iiinteresting
    • #arcv
    • #ygo
    • #news
    • #'raiders' unbreakable mind'
    • #'raiders' mind is unbreakable'
© 2012–2023 "Any card—so long as it exists—has a power that is needed."