All right, so with everything up-and-loaded over on Cloudy Videa, the downside is that they don’t have a playlist function to organize everything like on Dailymotion. Enter this post, where you’ll find all the links sorted out by seasons! I’ll be updating it as I upload my finalized Season 1+ episodes in the coming weeks, so check the original post periodically or keep an eye on the notes for any reblogs of it I do so you’re aware of any updates. Also, keep in mind that you can download these from NAC, since I post all my downloads there!
If you would rather download, you can also use this torrent set up by rhodanum with all of my subbed episodes, including my updated Season 3 subs (which you won’t find in other torrents; does not include my finalized Season 1+ stuff, which you can find on NAC’s download forum): [removed because Kickass has been sent to the stars]
Also, Crunchyroll has begun to roll out official GX subs as of 8/1/15! This is excellent news for the fandom, and while you’re more than welcome to continue watching my subs, be sure to give their subs at least one watch to show support for the official release. You can also just have their video playing on a muted tab while you watch my version!
To keep the html’d list consistent, season breaks are denoted like this; arc breaks are in italics.
UPDATE (04/15/2022): Finalized!Episodes 1-76 now on the list, with 75 and 76 newly finalized; finalizing Season 2′s now underway, so stay tuned as we revisit these! As of 4/15, I’ve also re-re-finalized episodes 1-76 so that they’re actually final now (you can read my previous re-finalizing details here if you’re curious)–this last hopefully re-finalizing run involved me deciding to use “tribute” over “sacrifice” for the dueling term and replacing it accordingly while also correcting an Ending Credits typo with the name of Chronos’s Seiyuu, though I did revise a line or two here and there. (Also slowed down the gif below since I’ve seen folks tag it due to the flashing; thanks again to ynminor for providing it a while back! Also removed the torrent link because the site’s now dead; may upload a new one at some point.)
If you see any busted links, shoot me an ask or DM and I’ll fix it up! Make sure you check the original post first, though; I may have already fixed it. :P
(Also, if you’re curious about any episode release notes (moreso the finalized versions as I’m newly posting them), feel free to check out my blog’s #my subs tag–they’ll often also include Translation Notes or details on the animation fixes I work on, if you’re curious!)
Casually reblogging this because, after over three weeks of revisions and re-encodings, I’ve re-re-finalized episodes 1-76 so that they’re actually final now! While my previous re-finalizing was a bit more technical (details here if you’re curious), this last hopefully re-finalizing run happened as I decided to use “tribute” over “sacrifice” for the dueling term with 75 and 76′s release and replacing it accordingly–I do value my consistency, after all. 💁🏽♂️ I also made the use of “high/low-tier” for the word “joukyuu/teikyuu”–previously used as, for example, “high-class Monster” to describe things like Antique Gear Golem–consistent, since I used “-tier” early on and then went back to “-class,” lol. I also did revise a line or two here and there for clarity’s sake (like Saiou’s first lines in 73).
Also used this time to finally correct an Ending Credits typo with the name of Chronos’s Seiyuu, Hiroshi Shimizu (which I’d erroneously listed as Suzumu for some reason; this was prompted by a Konami upload recently featuring him and KENN for a Duel Links Judai/Chronos duel that I want to try subbing for fun), as well as a couple other minor typos (or credit forgetting, in a case or two). And lastly, I applied two quick animation fixes to 60 and 61 (listed below), along with my previously mentioned fix to Judai’s Fusion Recovery in 52:
60: Added back my fix to make Hero Kid an Effect Monster from the end of 59 to the brief recap in 60, which I detailed in my finalized!67/68 release post.
61: Fixed an error I missed near the end, as Shou et al look quizzingly at Manjoume; as the shot zooms out, we see the details on Misawa’s jacket weren’t fully drawn on or look a bit odd on Shou’s–I fixed it by cropping the scene slightly so the loss in art detail is out of view.
So, all the new 1-76 links in the OP should work, but as always, drop me an ask or DM if one doesn’t work! 🙏🏽 (If you’ve previously reblogged this for reference, I’d reblog this one now, since I’ll be deleting the older encodes from my Videa account.)
Cannot be Normal Summoned/Set. Must be Special Summoned with “Royal Straight”. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If you have all of “Queen’s Knight”, “Jack’s Knight”, and “King’s Knight” in your GY: You can send 1 monster of each Level between 1 and 5 from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls.
(2) When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them.
AC02-JP002 Royal Straight
Quick-Play Spell
(1) Send 1 of each “Queen’s Knight”, “Jack’s Knight”, and “King’s Knight” from your hand and/or face-up field to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of “Queen’s Knight”, “Jack’s Knight”, and “King’s Knight”.
AC02-JP017 Dino Base / Dyna Base
EARTH Machine / Effect
LV4 0/2100
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your LP are lower than your opponent’s: You can Special Summon this card from your hand.
(2) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card on the field.
AC02-JP018 Dino Tank / Dyna Tank
EARTH Machine / Fusion / Effect
LV7 ?/2100
1 Machine monster + 1 Dinosaur monster
You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) Gains ATK equal to the original ATK of the Dinosaur monster used as Fusion Material for its Summon.
(2) When a card or effect is activated that targets this card (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card/effect now targets the new target.
(3) If this card is destroyed by your opponent: You can Special Summon 1 Dinosaur monster from your GY.
AC02-JP040 G Golem Rock Hammer
EARTH Cyberse / Effect
LV6 1800/2400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is in your hand: You can discard 1 other Cyberse monster; decrease this card’s Level by 2 until the end of this turn.
(2) You can Tribute this card; Special Summon 3 “G Golem Tokens” (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.
AC02-JP041 G Golem Pebble Dog
EARTH Cyberse / Effect
LV2 300/1000
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can take 1 “G Golem Pebble Dog” from your Deck, and either add it to your hand or Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.
(2) If this card is sent from the hand to the GY: You can add 1 “G Golem” card from your Deck to your hand.
AC02-JP042 G Golem Crystal Heart
WATER Cyberse / Link / Effect
Link-2 0 / L B
2 Cyberse monsters
You can only use the 1st effect of this card’s name once per turn.
(1) You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points, and if you do, place 1 G Golem Counter on this card.
(2) An EARTH monster co-linked to this card gains 600 ATK for each G Golem Counter on this card, it can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage.
AC02-JP043 G Golem Stubborn Menhir
EARTH Cyberse / Link / Effect
Link-2 1500 / T B
2 EARTH monsters
You can only use the effect of this card’s name once per turn.
(1) If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; either add it to your hand or Special Summon it, but if you Special Summon it, its effects are negated, also banish it when it leaves the field.
AC02-JP044 G Golem Invalid Dolmen
EARTH Cyberse / Link / Effect
Link-3 2800 / T L R
2+ EARTH monsters
(1) Your co-linked monsters are unaffected by monster effects activated on your opponent’s field.
(2) Your opponent’s monsters must attack this card, if able.
(3) Once per turn: You can discard 1 Cyberse monster; draw 1 card.
(4) If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
AC02-JP045 G Golem Dignified Trilithon
EARTH/Cyberse
3200/LINK 4
Up Left Right Down
2+ EARTH monsters
You can only use the 3rd effect of this card’s name once per turn.
(1) Your opponent’s monsters must attack this card, if able.
(2) Once per battle, if this card battles an opponent’s monster, during damage calculation: You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent’s monster loses 200 ATK, also its effects are negated.
(3) When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card.
AC02-JP046 Gravity Balance
Normal Spell
(This card is always treated as a “G Golem” card.)
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Target 2 of your EARTH monsters with the same name that are banished and/or in your GY; Special Summon both in Defense Position, but change their ATK/DEF to 0, their effects are negated, also destroy them during the End Phase.
(2) If a “G Golem” monster(s) you control would be destroyed by battle or an opponent’s card effect, you can banish this card from your GY instead.
At first I just noticed it only in the scene as Judai looks to his Heroes for their power (photos 3 and 4), but this actually starts in the scene just before, as he explains Shining Flare Wingman’s effect (the first two photos). As we close-up on Judai as he explains it, that’s where that second layer of hair comes on, and it stays for the rest of the shot as it zooms out. Then, we see Ryou react before it cuts back to Judai, who’s… still showing us double the hairdo, but this time along with a double-up on his right jacket collar… lol.
(I was half-tempted to fix it thinking the background could be redrawn over his duplicate hair for the few frames he moves in, but then as the shot zooms out on the last one (for both scenes), the background moves with him, and then Sparkman grazes his hair as his Hero cards flash by the screen in the second scene, so that’d be annoying to work with… 😩 But also I just finished re-encoding finalized!1-76 after a week and a half and re-encoding ending credits for the week-and-change before that so maybe it’s for the best that this one’s tougher lol)
So, I was surfing through some old Vegas projects when I saw this. I think I started it for a fandub I wanted to do, but I picked it back up over the last few days out of boredom and finished it (also DAMN is this song [and Tamers in general, mind you] good). And here’s the result! My first time really working with the chroma keyer effect, as seen with those shots of the logos and Kenzan/co’s hands from Teardrop and The Sun respectively, and I do like how that came out! Also made those PIPs of Kenzan and Manjoume’s clips so they wouldn’t stick out with just one clip each lol. And then I figured I’d add the JP credits, which wasn’t too hard to do since I’d just done Endless Dream’s credits in Japanese, and timed them as close to the original Tamers opening as I could, given the extra stuff that GX opening credits get. All in all, fun to work on.
Hope you guys enjoy it! If this gets a lot of notes, I’ll post a textless version over on NAC haha.