You can use the [(1)st] Pendulum Effect with this card’s name only once per turn.
(1) If you control no monsters, or all monsters you control are Pendulum Monsters, and (in either case) you have “Performapal Lady Ange” in your other Pendulum Zone: You can add 1 “Odd-Eyes” card from your Deck to your hand.
Monster Effect:
You can use only one effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.
(1) If this card is destroyed: You can place 1 “Performapal” Pendulum Monster from your Deck in your Pendulum Zone, except “Performapal Gentrude”.
(2) If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 “Performapal” or “Odd-Eyes” card from your Pendulum Zone to the hand.
DIFO-JP002
Entermate Lady Ange / Performapal Lady Ange
Level 3 LIGHT Fairy Pendulum Monster
ATK 1000
DEF 1500
Pendulum Scale 1
Pendulum Effect:
(1) Once per turn, when an attack is declared involving both players’ monsters: You can discard 1 Pendulum Monster; your opponent’s battling monster loses 1000 ATK for the rest of this turn.
Monster Effects:
You can use only one effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.
(1) You can discard this card and 1 other “Performapal” monster, except “Performapal Lady Ange”; draw 2 cards.
(2) If this card is in your GY and you control an “Odd-Eyes” card or “Performapal Gentrude”: You can place this card in your Pendulum Zone.
DIFO-JP034
Odd-Eyes Pendulumgraph Dragon
Level 7 LIGHT Dragon Ritual Pendulum Monster
ATK 2700
DEF 2500
Pendulum Scale 4
Pendulum Effect:
You can use the [(1)st] Pendulum Effect with this card’s name only once per turn.
(1) During the End Phase: You can add 1 Ritual Spell from your Deck or GY to your hand, then return this card to the hand.
Monster Effects:
You can Ritual Summon this card with “Odd-Eyes Advent.”
Must be either Pendulum Summoned from the hand, or Ritual Summoned.
(1) Each time your opponent Special Summons from the Extra Deck, inflict 300 damage to them.
(2) Once per turn, when your opponent activates a Spell Card or Spell effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that opponent’s effect, then, if this card was Ritual Summoned before being placed in the Pendulum Zone, you can Special Summon 1 “Odd-Eyes” monster from your Extra Deck
DIFO-JP052
Extra Pendulum / EXP
Normal Spell
(This card is always treated as a “Pendulum” card.)
(1) You can conduct 1 Pendulum Summon of a monster(s) from your Extra Deck during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.)
DIFO-JP069
Pendulum Scale
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) If you have 2 cards in your Pendulum Zones, apply one of these effects, depending on the difference between those cards’ current Pendulum Scales.
● 0: Destroy 2 Spells and/or Traps on the field.
● 1 to 3: Add 1 Level 2, 3 or 4 Pendulum Monster from your Deck to your hand.
● 4 to 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand.
● 7+: Return up to 2 cards from your Pendulum Zone(s) to the hand, then you can Special Summon 1 Pendulum Monster from your hand.
A display case set which contains 3 “Blue-Eyes White Dragon”, the monster that embodies “Yu-Gi-Oh!”, and this commemorative product also includes an attache case, that include every cards Seto Kaiba used in the original manga.
● Set Contents
・ A Set of 3 “Blue-Eyes White Dragon” (Secret Rare Foil) set in a Display Case! The case has the “Original Manga 25th Anniversary Logo” inscribed on it!
・ Cards Used by Seto Kaiba: 58 Cards + 3 New Cards (All Ultra Rare Foil)
All 61 cards used by Seto Kaiba in the original Yu-Gi-Oh! are included as Ultra Rares! And among these 61, 3 long-awaited cards will be made into Official Card Game Cards!
・ Kaiba Attache Case (Including Separators)
This case’s size and design reproduces the impact of the first major scene Kaiba appeared; capable of storing about 7000 Cards comfortably! With two separator cards per row, there’s room to arrange your cards in 14 different groupings. We’ve also included a belt in the lid side made to let you fold a rubber Duel Field (i.e. Playmat) into two and carry it.
● Attache Case Size, Materials and Weight
・ Size
Outer Diameter: Roughly 514mm wide, 392mm tall, and 120mm deep, body is 80mm and the lid 40mm
※ Excluding Key, Handle and Bottom Convex
Weight: About 7kg
・ Materials
Main Body: Aluminum
Interior Fabric: Ethylene-vinyl acetate Black
Interior Lid Fabric: Polyester
Other: Sponge for the Display Set
Packing Schedule Size: 620mm wide, 500mm tall, 220mm deep
※ Excluding Key, Handle and Bottom Convex
Weight: About 8kg
Also, Take Note of the 3 Brand New Cards!
Cards that appeared in the original manga have been turned into cards for the Official Card Game!!
“Attack Guidance Armor”
“Life Shaver”
“Magical Trick Mirror”
Included Card List
・ Promotional Cards
Blue-Eyes White Dragon
・ Cards Used By Seto Kaiba
Attack Guidance Armor (New)
Life Shaver (New)
Magical Trick Mirror (New)
Blue-Eyes White Dragon
Hyozanryu
Judgeman
Sword Stalker
Steel Ogre Grotto #2
Gyakutenno Megami
Gadget Soldier
Rude Kaiser
Vorse Raider
X – Head Cannon
La Jinn the Mystical Genie of the Lamp
Battle Ox
Ryu-Kishin Powered
Mystic Horseman
Grappler
Hitotsu-Me Giant
Ryu-Kishin
Saggi the Dark Clown
Obelisk the Tormentor
Masked Beast Des Guardius
Kaiser Glider
Invitation to a Dark Sleep
Des Feral Imp
Blade Knight
Y – Dragon Head
Z – Metal Tank
Lord of D.
Wicked Worm Beast
Ancient Lamp
Blue-Eyes Ultimate Dragon
XYZ – Dragon Cannon
XY – Dragon Cannon
Rabid Horseman
Monster Reborn
Polyermization
Stop Defense
Mesmeric Attack
The Flute of Summoning Dragon
Soul Exchange
Silent Doom
Lullaby of Obedience
Cost Down
Card of Demise
Fiend’s Sanctuary
Shrink
Enemy Controller
Megamorph
Dark Energy
Spell Absorption
Crush Card Virus
Gift of the Mystical Elf
Ring of Destruction
Virus Cannon
Interdimensional Matter Transporter
Cloning
Shadow Spell
Final Attack Orders
Negate Attack
Pre-Orders for this product begin September 21st 2021 to October 31st 2021
Expected Deliveries start in April 2022
We will show more about how you can order this at Satellite Shops and Konami Style at a later date.
They did a showcase video with Kenjiro Tsuda (kaiba) voicing lmao but yeah looks like that vjump leak was real and we’re looking at $240 ea. Slifer 11/2021, ra 12/2021 and obelisk 1/2022 they have slightly posable heads and arms
YUGO IS GETTING A FUCKING CLEAR WING D-WHEEL NOW. I can’t make this shit up. A high speedroid monster that’s literally a Clear Wing D-Wheel. I am laughing so hard. I love this.
OKAY BUT
clearly a callback to ARC-V OP 2 and sf;kjsdlkfjsd;lfjdlskfjl;df
(also it’s called Hi-Speedroid/Clear Wing Rider lol)
SD41-JPP01 Gaikouryuu – Cyber Dark End Dragon / Cyberdark End Dragon
DARK Machine / Fusion / Effect
LV12 5000/3800
“Cyberdark Dragon” + “Cyber End Dragon”
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower “Cyberdark” Fusion Monster equipped with “Cyber End Dragon”.
(1) Unaffected by your opponent’s activated effects.
(2) Once per turn: You can equip 1 monster from either GY to this card.
(3) This card’s maximum number of attacks per Battle Phase equals the number of cards equipped to it.
SD41-JP002 Cyber Dark Chimera / Cyberdark Chimera
DARK Machine / Effect
LV4 800/2100
You can only use this card name’s 1st and 2nd effects once per turn each.
(1) You can discard 1 Spell/Trap; add 1 “Power Bond” from your Deck to your hand, also you cannot use monsters as Fusion Material for the rest of this turn, except Dragon or Machine “Cyber” monsters, and once, if you Fusion Summon this turn, you can also use monsters in your GY as Fusion Material by banishing them.
(2) If this card is sent to the GY: You can send 1 “Cyberdark” monster from your Deck to the GY, with a name different from the cards in your GY.
SD41-JPP03 Cybernetic Horizon
Normal Spell
(This card is also always treated as a “Cyberdark” card.)
You can only activate 1 card with this card’s name per turn. You cannnot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
(1) Send 2 Dragon and/or Machine “Cyber” monsters with different Attributes to the GY (1 from your hand and 1 from your Deck); add 1 Dragon or Machine “Cyber” monster from your Deck to your hand, and if you do, send 1 Machine “Cyber” Fusion Monster from your Extra Deck to the GY.
You can only Special Summon “Wish-Converging Dragon(s)” once per turn. Cannot be used as Synchro Material, except for the Synchro Summon of a “Majestic” monster.
(1) This card’s name becomes “Majestic Dragon” while on the field or in the GY.
(2) When you draw this card: You can reveal it; Special Summon it from your hand, then if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck.
Stardust Synchron
LIGHT Machine / Tuner / Effect
LV4 1500/1000
You can only use this card name’s 1st and 2nd effects once per turn each.
(1) If this card is in your hand or GY: You can Tribute 1 monster; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters, also Special Summon this card, but banish it when it leaves the field.
(2) If this card is Normal or Special Summoned: You can add 1 Spell/Trap that specifically lists the card “Stardust Dragon” in its text from your Deck to your hand.
Stardust Trail
LIGHT Dragon / Effect
LV4 500/2000
You can only use this card name’s 1st and 2nd effects once per turn each.
(1) If this card is in your hand or GY and a monster(s) you control is Tributed: You can Special Summon this card, but banish it when it leaves the field.
(2) If a “Warrior”, “Synchron”, or “Stardust” Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 “Stardust Token” (Dragon/LIGHT/Level 1/ATK 0/DEF 0).
Shooting Saver Star Dragon / Shooting Majestic Star Dragon
WIND Dragon / Synchro / Effect
LV11 4000/3300
“Majestic Dragon” + 1+ non-Tuner monsters, including a Dragon Synchro Monster
Must first be Synchro Summoned.
(1) Once per turn: You can negate the effects of 1 Effect Monster your opponent controls.
(2) For each “Stardust Dragon” and each Synchro Monster that specifically lists that card in its text in your GY, this card can make 1 additional attack during each Battle Phase.
(3) Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.
Kouraisuru Kiseki / Arriving Miracle
Continuous Spell
(1) When this card resolves, you can place 1 Level 1 Dragon monster from your hand or Deck on the top of your Deck.
(2) “Stardust Dragon” and Synchro Monsters that specifically list that card in their text on the field cannot be returned to the Extra Deck.
(3) If a Synchro Monster(s) is Special Summoned: You can apply 1 of these effects, also you cannot apply the same effect of “Arriving Miracle” again for the rest of this turn.
● Draw 1 card.
● Special Summon 1 Tuner from your hand.
Stardust Illuminate
Normal Spell
You can only use this card name’s 1st and 2nd effects once per turn each.
(1) Send 1 “Stardust” monster from your Deck to the GY, or, if you control “Stardust Dragon” or a Synchro Monster that specifically lists “Stardust Dragon” in its text, you can Special Summon that monster instead.
(2) You can banish this card from your GY, then target 1 “Stardust” monster you control; increase or decrease its Level by 1 until the end of this turn.
Saver Absorption / Majestic Absorption
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Stardust Dragon” or 1 Synchro Monster that specifically lists that card in its text you control; activate 1 of these effects.
● Equip 1 face-up monster your opponent controls to that target.
● That target can attack directly this turn.
● Each time that target destroys an opponent’s monster by battle this turn, inflict damage to your opponent equal to the destroyed monster’s original ATK.
Saver Mirage / Majestic Mirage
Continuous Trap
(1) If a face-up “Stardust Dragon(s)” or Synchro Monster(s) that specifically lists that card in its text you control leaves the field to activate its own effect, or by its own effect: You can apply 1 of these effects, also you cannot apply the same effect of “Majestic Mirage” again for the rest of this turn.
● Special Summon 1 of those monsters.
● Banish 1 monster your opponent controls or in their GY.
You can only use the (2) effect of this card’s name once per turn.
(1) When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent.
(2) If this card is sent to the GY by an effect, or destroyed by battle: You can add 1 Level 8 Rock monster from your Deck to your hand. If “Fossil Fusion” is in your GY, you can Special Summon it instead. For the rest of the turn you cannot activate the effects of cards of that card’s name
21PP-JP001 エンジェルO1 Angel O1
Level 1 LIGHT Fairy Effect Monster
ATK 200
DEF 300
You can only Special Summon with the way written in this card name’s (1) effect once per turn.
(1) You can Special Summon this card (from your hand) by revealing 1 Level 7 or higher monster in your hand.
(2) While this Special Summoned card is in the Monster Zone, you can Tribute Summon 1 Level 7 or higher monster during your Main Phase in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
21PP-JP012 煉獄の契約 Rengoku no Keiyaku (Contract With the Void)
Normal Spell Card
(1) If you have at least 3 other cards in your hand: Discard your entire hand, then you can Special Summon 1 “Infernity” monster or 1 Level 8 DARK Dragon Synchro monster from your GY
A special Box product will be released December 19th 2020 featuring special cards in shiny “Prismatic Secret Rare” foiling. This box contains new cards to power up existing Decks, as well as a special pack including reprints related to the new cards.
Release Date: December 19th, 2020
Maker: Konami
Price: 3000 Yen for 1 Box
1. 1 Prismatic Secret Rare Foil Card (1 of 3 Different Cards)
2. 5 Prismatic God Box Special Pack (5 Cards per Pack, 50 Different Cards)
※ Each Pack comes with 1 Millennium Ultra Rare and 4 Millennium Rares
※ Millennium Ultra Rares also come in Ultimate Rare foiling
3. 1 Special Card Display Case
(A screw-type plastic case that can be used to display cards.)
※ Includes a transparent card protector for display (2 sleeves), a decorative card frame (1 Protector Size, 1 Card Size Each) and an instruction manual.
4. 1 Set of Special Duelist Card Protectors (70 Total) (1 of 3 different designs)
5. Special Duelist Card Protector Large & Clear (70 Total)
(Thick large sized protectors)
6. Special Storage Box (1 of 3 different designs)
※ Made of paper / H 76 x W 175 x D 110 (millimetres)
You can only activate 1 card with this card’s name per turn. This card’s activation and effect cannot be negated.
(1) If you control a monster whose original name is “Slifer the Sky Dragon”: Destroy as many face-up monsters your opponent currently controls as possible, then, if this card was activated during your Main Phase, you can draw cards equal to the number of monsters destroyed and sent to your opponent’s GY by this effect, but you can attack with only 1 monster this turn
PGB1-JP002 God Hand Crusher / Fist of Fate
Quick-Play Spell
You can only activate 1 card with this card’s name per turn. This card’s activation and effect cannot be negated.
(1) If you control a monster whose original name is “Obelisk the Tormentor”: Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name. Then, if this card was activated during your Main Phase, you can destroy all Spells and Traps your opponent controls.
You can only activate 1 card with this card’s name per turn.
(1) During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can also Tribute monsters your opponent controls, as if you controlled them, but you can only activate 1 card or effect other than Divine-Beast monsters’ effects per turn until the end of the next turn.
PGB1-JP005 Ougon no Jakyoushin / Golden Idol
DARK Spellcaster / Effect
LV1 0/0
You can only use this card name’s (2) effect once per turn.
(1) Once per turn (Quick Effect): You can look at your opponent’s hand, also this card’s name becomes “Thousand-Eyes Idol” until the End Phase.
(2) If this card is banished, or sent to the GY by a card effect: You can target 1 Effect Monster your opponent controls; equip it to 1 of your “Relinquished” monsters or “Eyes Restrict” monsters that cannot be Normal Summoned/Set. While that monster is equipped by this effect, the monster it is equipped to gains ATK equal to the equipped monster’s.
(1) If this card was Special Summoned by an “Armed Dragon” monster effect, apply these effects, depending on this card’s ATK.
– 1 or more: This card’s name is treated as “Armed Dragon LV10”.
– 10 or more: Possession of this card cannot switch.
– 100 or more: Cannot be destroyed by battle.
– 1000 or more: Once per turn, during your opponent’s turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
– 10000 or more: Once per turn: You can destroy all other cards on the field.
BLVO-JP002
Armed Dragon Thunder LV7
Level 7 WIND Dragon Effect Monster
2800 ATK
1000 DEF
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) This card’s name is treated as “Armed Dragon LV7” while it is face-up on the field or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can add 1 “Armed Dragon” card from your Deck to your hand.
BLVO-JP003
Armed Dragon Thunder LV5
Level 5 WIND Dragon Effect Monster
2400 ATK
1700 DEF
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) This card’s name is treated as “Armed Dragon LV5” while it is face-up on the field or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.
BLVO-JP004
Armed Dragon Thunder LV3
Level 3 WIND Dragon Effect Monster
1200 ATK
900 DEF
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) This card’s name is treated as “Armed Dragon LV3” while it is face-up or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can draw 1 card.
You can use the (1)st effect with this card’s name only once per turn.
(1) You can banish “Armed Dragon” monsters from your field or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 “White Veil” from your Deck to your hand.
(2) You take no effect damage.
(3) At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.
BLVO-JP051
Armed Dragon Flash
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Special Summon 1 Level 3 “Armed Dragon” monster from your Deck in Defense Position.
BLVO-JP052
Armed Dragon Blitz
Normal Spell
You can only activate 1 card with this card’s name per turn.
You cannot Special Summon monsters during the turn you activate this card, except Dragon monsters.
(1) Target 1 “Armed Dragon” monster you control; take 1 monster from your Deck or GY with the same name as that face-up monster on the field, and either add it to your hand OR Special Summon it, ignoring its Summoning conditions, but if you Special Summon it, it cannot attack directly.
BLVO-JP053
Armed Dragon Lightning
Continuous Spell
You can use the (1)st effect with this card’s name only once per turn.
(1) You can target 1 “Armed Dragon” monster you control, then activate 1 of these effects;
– It gains 100 ATK x its Level.
– Add 1 “Armed Dragon” monster whose Level is equal to or lower than that monster’s from your GY to your hand.
(2) If an “Armed Dragon” monster(s) you control would be destroyed by a card effect, you can send this card to the GY instead.
BLVO-JP067
Armed Dragon Thunderbolt
Normal Trap
You can only use 1 effect among the (1)st and (2)nd with this card’s name per turn, and only once that turn.
(1) Target 1 “Armed Dragon” monster you control; it gains 1000 ATK for each different card name among the “Armed Dragon” monsters in your GY whose Levels are equal to or lower than its own, also it inflicts no battle damage to your opponent for the rest of this turn.
(2) You can banish this card from your GY, then target 1 “Armed Dragon” Spell in your GY; add it to your hand.